Hi, I am Parven

Electronic Engineer · Aspiring Graphics Programmer

Malaysia

I work on whatever interests me, and right now, that's system programming. I'm currently learning C as my main language, with C++ and Odin as secondary languages. My main interests are simulation systems, compilers, operating systems, and other low-level programming.

Projects

Odin Doc-Gen
2026

Odin Doc-Gen

Generate searchable, filterable code reference sites from Odin projects.

Vulkron
2026 Archived

Vulkron

Vulkan-based graphics renderer built from scratch for rendering experiments.

KuwaharaPP
2025

KuwaharaPP

Experimental Kuwahara post-processing filter for Unity's Built-in RP.

Blob Engine
2025 Archived

Blob Engine

Soft-body 2D physics engine using a spring-mass system.

Solar2D
2025

Solar2D

Solar system simulation modeling orbital motion via Newtonian gravity.

Perlin Terrain
2025

Perlin Terrain

Procedural 3D terrain generation using Perlin noise.

LogicSim
2025

LogicSim

Digital logic simulator for learning circuit design fundamentals.

Project Rover
2024

Project Rover

Demo scene exploring cel-shading and stylized rendering techniques.

Brownian Motion
2024

Brownian Motion

Visual simulation of random Brownian particle motion.

2D Physics Engine
2024

2D Physics Engine

Custom 2D physics engine simulating collisions and gravity.

CO2 Predictor
2024

CO₂ Predictor

ML model estimating industry carbon emissions via Gradient Boosting.

Realm of Knowledge
2023

Realm of Knowledge

Educational puzzle game integrating programming logic with interactive challenges.